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mirror of https://github.com/zhaopeiym/IoTClient synced 2025-10-26 22:15:44 +08:00
IoTClient/IoTServer/Servers/ModBus/ModBusTcpServer.cs
2019-11-05 09:18:16 +08:00

210 lines
8.8 KiB
C#

using IoTServer.Common;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
namespace IoTServer.Servers.ModBus
{
public class ModBusTcpServer
{
private Socket socketServer;
private string ip;
private int port;
DataPersist dataPersist;
List<Socket> sockets = new List<Socket>();
public ModBusTcpServer(int port, string ip = null)
{
this.ip = ip;
this.port = port;
dataPersist = new DataPersist("ModBusTcpServer");
}
/// <summary>
/// 启动服务
/// </summary>
public void Start()
{
//1 创建Socket对象
socketServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//2 绑定ip和端口
var ipaddress = string.IsNullOrWhiteSpace(ip) ? IPAddress.Any : IPAddress.Parse(ip);
IPEndPoint ipEndPoint = new IPEndPoint(ipaddress, port);
socketServer.Bind(ipEndPoint);
//3、开启侦听(等待客户机发出的连接),并设置最大客户k端连接数为10
socketServer.Listen(10);
Task.Run(() => { Accept(socketServer); });
}
/// <summary>
/// 停止服务
/// </summary>
public void Stop()
{
if (socketServer?.Connected ?? false)
socketServer.Shutdown(SocketShutdown.Both);
socketServer?.Close();
}
/// <summary>
/// 客户端连接到服务端
/// </summary>
/// <param name="socket"></param>
void Accept(Socket socket)
{
while (true)
{
try
{
Socket newSocket = null;
try
{
//阻塞等待客户端连接
newSocket = socket.Accept();
sockets.Add(newSocket);
}
catch (SocketException ex)
{
foreach (var item in sockets)
{
if (item.Connected) item.Shutdown(SocketShutdown.Both);
item.Close();
}
}
Task.Run(() => { Receive(newSocket); });
}
catch (SocketException ex)
{
if (ex.SocketErrorCode != SocketError.Interrupted)
throw ex;
}
}
}
/// <summary>
/// 接收客户端发送的消息
/// </summary>
/// <param name="newSocket"></param>
void Receive(Socket newSocket)
{
while (newSocket.Connected)
{
try
{
byte[] requetData1 = new byte[8];
//读取客户端发送过来的数据
int readLeng = newSocket.Receive(requetData1, 0, requetData1.Length, SocketFlags.None);
if (readLeng == 0)//客户端断开连接
{
if (newSocket.Connected) newSocket.Shutdown(SocketShutdown.Both);
newSocket.Close();
return;
}
byte[] requetData2 = new byte[requetData1[5] - 2];
readLeng = newSocket.Receive(requetData2, 0, requetData2.Length, SocketFlags.None);
if (readLeng == 0)//客户端断开连接
{
if (newSocket.Connected) newSocket.Shutdown(SocketShutdown.Both);
newSocket.Close();
return;
}
var requetData = requetData1.Concat(requetData2).ToArray();
byte[] responseData1 = new byte[8];
//复制请求报文中的报文头
Buffer.BlockCopy(requetData, 0, responseData1, 0, responseData1.Length);
var addressKey = $"{requetData[6]}-{requetData[8] * 256 + requetData[9]}";
switch (requetData[7])
{
//读取线圈
case 1:
{
var value = dataPersist.Read(addressKey + "-Coil");// 数据存在 8、9
var bytes = JsonConvert.DeserializeObject<byte[]>(value);
if (bytes == null) bytes = new byte[2];
//当前位置到最后的长度
responseData1[5] = (byte)(2 + bytes.Length);
byte[] responseData2 = new byte[2] { bytes[1], bytes[0] };
var responseData = responseData1.Concat(responseData2).ToArray();
newSocket.Send(responseData);
}
break;
//写入线圈
case 5:
{
var value = new byte[2];
Buffer.BlockCopy(requetData, 10, value, 0, value.Length);
dataPersist.Write(addressKey + "-Coil", JsonConvert.SerializeObject(value));
var responseData = new byte[10];
Buffer.BlockCopy(requetData, 0, responseData, 0, responseData.Length);
responseData[5] = 4;//后面的长度
newSocket.Send(responseData);
}
break;
//读取
case 3:
{
var value = dataPersist.Read(addressKey);// 数据存在 8、9
var bytes = JsonConvert.DeserializeObject<byte[]>(value);
if (bytes == null)
{
var length = requetData[requetData.Length - 2] * 256 + requetData[requetData.Length - 1];
bytes = new byte[length * 2];
}
//当前位置到最后的长度
responseData1[5] = (byte)(3 + bytes.Length);
byte[] responseData2 = new byte[1 + bytes.Length];
responseData2[0] = (byte)bytes.Length;
bytes.CopyTo(responseData2, 1);
var responseData = responseData1.Concat(responseData2).ToArray();
newSocket.Send(responseData);
}
break;
//写入
case 16:
{
var value = new byte[requetData[12]];
Buffer.BlockCopy(requetData, 13, value, 0, value.Length);
dataPersist.Write(addressKey, JsonConvert.SerializeObject(value));
var responseData = new byte[12];
Buffer.BlockCopy(requetData, 0, responseData, 0, responseData.Length);
responseData[5] = 6;//后面的长度
newSocket.Send(responseData);
}
break;
//读离散
case 2:
{
//只返回false
var bytes = new byte[2];
//当前位置到最后的长度
responseData1[5] = (byte)(2 + bytes.Length);
byte[] responseData2 = new byte[2] { bytes[1], bytes[0] };
var responseData = responseData1.Concat(responseData2).ToArray();
newSocket.Send(responseData);
}
break;
}
}
catch (SocketException ex)
{
if (newSocket?.Connected ?? false) newSocket?.Shutdown(SocketShutdown.Both);
newSocket?.Close();
}
catch (Exception ex)
{
if (newSocket?.Connected ?? false) newSocket?.Shutdown(SocketShutdown.Both);
newSocket?.Close();
}
}
}
}
}