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Update socket.h

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Victor Stewart 2020-05-21 19:35:41 -04:00 committed by GitHub
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commit 4af46ce3f3
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@ -676,7 +676,8 @@ public:
// this method initiates an asynchronous connection that you must later wait on with UNotifier::waitOnAsynchronousConnects
virtual bool beginAsynchronousConnect(const UString& server, unsigned int iServPort);
virtual bool finishAsynchronousConnect();
/**
* This method is called to receive a block of data on the connected socket.
* The parameters signify the payload receiving buffer and its size.