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ULib/include/ulib/net/server/plugin/mod_fcgi.h
2015-01-23 17:24:36 +01:00

65 lines
1.4 KiB
C++

// ============================================================================
//
// = LIBRARY
// ULib - c++ library
//
// = FILENAME
// mod_fcgi.h - Fast CGI
//
// = AUTHOR
// Stefano Casazza
//
// ============================================================================
#ifndef U_MOD_FCGI_H
#define U_MOD_FCGI_H 1
#include <ulib/string.h>
#include <ulib/net/server/server_plugin.h>
class UClient_Base;
class U_EXPORT UFCGIPlugIn : public UServerPlugIn {
public:
// COSTRUTTORI
UFCGIPlugIn();
virtual ~UFCGIPlugIn();
// define method VIRTUAL of class UServerPlugIn
// Server-wide hooks
virtual int handlerConfig(UFileConfig& cfg) U_DECL_OVERRIDE;
virtual int handlerInit() U_DECL_OVERRIDE;
// Connection-wide hooks
virtual int handlerRequest() U_DECL_OVERRIDE;
// DEBUG
#if defined(U_STDCPP_ENABLE) && defined(DEBUG)
const char* dump(bool reset) const;
#endif
protected:
static UClient_Base* connection;
static bool fcgi_keep_conn, bphp;
void set_FCGIBeginRequest();
static void fill_FCGIBeginRequest(u_char type, u_short content_length);
private:
#ifdef U_COMPILER_DELETE_MEMBERS
UFCGIPlugIn(const UFCGIPlugIn&) = delete;
UFCGIPlugIn& operator=(const UFCGIPlugIn&) = delete;
#else
UFCGIPlugIn(const UFCGIPlugIn&) : UServerPlugIn() {}
UFCGIPlugIn& operator=(const UFCGIPlugIn&) { return *this; }
#endif
};
#endif