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ULib/include/ulib/net/server/plugin/mod_scgi.h
2015-07-31 18:32:33 +02:00

65 lines
1.3 KiB
C++

// ============================================================================
//
// = LIBRARY
// ULib - c++ library
//
// = FILENAME
// mod_scgi.h - Simple CGI
//
// = AUTHOR
// Stefano Casazza
//
// ============================================================================
#ifndef U_MOD_SCGI_H
#define U_MOD_SCGI_H 1
#include <ulib/string.h>
#include <ulib/net/server/server_plugin.h>
class UClient_Base;
class U_EXPORT USCGIPlugIn : public UServerPlugIn {
public:
// Check for memory error
U_MEMORY_TEST
// COSTRUTTORI
USCGIPlugIn();
virtual ~USCGIPlugIn();
// define method VIRTUAL of class UServerPlugIn
// Server-wide hooks
virtual int handlerConfig(UFileConfig& cfg) U_DECL_FINAL;
virtual int handlerInit() U_DECL_FINAL;
// Connection-wide hooks
virtual int handlerRequest() U_DECL_FINAL;
// DEBUG
#if defined(U_STDCPP_ENABLE) && defined(DEBUG)
const char* dump(bool reset) const;
#endif
protected:
static bool scgi_keep_conn;
static UClient_Base* connection;
private:
#ifdef U_COMPILER_DELETE_MEMBERS
USCGIPlugIn(const USCGIPlugIn&) = delete;
USCGIPlugIn& operator=(const USCGIPlugIn&) = delete;
#else
USCGIPlugIn(const USCGIPlugIn&) : UServerPlugIn() {}
USCGIPlugIn& operator=(const USCGIPlugIn&) { return *this; }
#endif
};
#endif