mirror of
https://github.com/stefanocasazza/ULib.git
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100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
// ===================================================================================================
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//
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// = LIBRARY
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// ULib - c++ library
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//
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// = FILENAME
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// client_image_skeleton.h - this is a skeleton for handle accepted connections from UServer client
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//
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// = AUTHOR
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// Stefano Casazza
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//
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// ===================================================================================================
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#ifndef U_CLIENT_IMAGE_SKELETON_H
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#define U_CLIENT_IMAGE_SKELETON_H 1
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#include <ulib/net/server/client_image.h>
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/**
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* @class USkeletonClientImage
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*
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* @brief Handles accepted connections from UServer client
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*/
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template <class Socket> class U_EXPORT USkeletonClientImage : public UClientImage<Socket> {
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public:
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USkeletonClientImage(USocket* p) : UClientImage<Socket>(p)
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{
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U_TRACE_CTOR(0, USkeletonClientImage, "%p", p)
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}
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virtual ~USkeletonClientImage()
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{
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U_TRACE_DTOR(0, USkeletonClientImage)
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}
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// DEBUG
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#if defined(U_STDCPP_ENABLE) && defined(DEBUG)
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const char* dump(bool reset) const { return UClientImage_Base::dump(reset); }
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#endif
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protected:
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// define method VIRTUAL of class UEventFd
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virtual int handlerRead() U_DECL_OVERRIDE
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{
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U_TRACE_NO_PARAM(0, "USkeletonClientImage::handlerRead()")
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int result = UClientImage_Base::handlerRead(); // read request...
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U_RETURN(result);
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}
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private:
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U_DISALLOW_COPY_AND_ASSIGN(USkeletonClientImage)
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};
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#ifdef USE_LIBSSL
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template <> class U_EXPORT USkeletonClientImage<USSLSocket> : public UClientImage<USSLSocket> {
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public:
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USkeletonClientImage(USocket* p) : UClientImage<USSLSocket>(p)
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{
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U_TRACE_CTOR(0, USkeletonClientImage<USSLSocket>, "%p", p)
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}
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virtual ~USkeletonClientImage()
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{
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U_TRACE_DTOR(0, USkeletonClientImage<USSLSocket>)
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}
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// DEBUG
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#if defined(U_STDCPP_ENABLE) && defined(DEBUG)
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const char* dump(bool reset) const { return UClientImage_Base::dump(reset); }
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#endif
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protected:
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// define method VIRTUAL of class UEventFd
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virtual int handlerRead() U_DECL_OVERRIDE
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{
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U_TRACE_NO_PARAM(0, "USkeletonClientImage::handlerRead()")
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int result = UClientImage_Base::handlerRead(); // read request...
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U_RETURN(result);
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}
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private:
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U_DISALLOW_COPY_AND_ASSIGN(USkeletonClientImage<USSLSocket>)
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};
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#endif
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#endif
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