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bacnet-stack/include/bits.h

81 lines
2.9 KiB
C

/**************************************************************************
*
* Copyright (C) 2012 Steve Karg <skarg@users.sourceforge.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*********************************************************************/
#ifndef BITS_H
#define BITS_H
/********************************************************************
* Bit Masks
*********************************************************************/
#define BIT(x) (1<<(x))
#define BIT0 (0x01)
#define BIT1 (0x02)
#define BIT2 (0x04)
#define BIT3 (0x08)
#define BIT4 (0x10)
#define BIT5 (0x20)
#define BIT6 (0x40)
#define BIT7 (0x80)
#define BIT8 (0x0100)
#define BIT9 (0x0200)
#define BIT10 (0x0400)
#define BIT11 (0x0800)
#define BIT12 (0x1000)
#define BIT13 (0x2000)
#define BIT14 (0x4000)
#define BIT15 (0x8000)
#define BIT16 (0x010000UL)
#define BIT17 (0x020000UL)
#define BIT18 (0x040000UL)
#define BIT19 (0x080000UL)
#define BIT20 (0x100000UL)
#define BIT21 (0x200000UL)
#define BIT22 (0x400000UL)
#define BIT23 (0x800000UL)
#define BIT24 (0x01000000UL)
#define BIT25 (0x02000000UL)
#define BIT26 (0x04000000UL)
#define BIT27 (0x08000000UL)
#define BIT28 (0x10000000UL)
#define BIT29 (0x20000000UL)
#define BIT30 (0x40000000UL)
#define BIT31 (0x80000000UL)
/* a=register, b=bit number to act upon 0-n */
#define BIT_SET(a,b) ((a) |= (1<<(b)))
#define BIT_CLEAR(a,b) ((a) &= ~(1<<(b)))
#define BIT_FLIP(a,b) ((a) ^= (1<<(b)))
#define BIT_CHECK(a,b) ((a) & (1<<(b)))
/* x=target variable, y=mask */
#define BITMASK_SET(x,y) ((x) |= (y))
#define BITMASK_CLEAR(x,y) ((x) &= (~(y)))
#define BITMASK_FLIP(x,y) ((x) ^= (y))
#define BITMASK_CHECK(x,y) (((x) & (y)) == (y))
#ifndef _BV
#define _BV(x) (1<<(x))
#endif
#endif