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bacpypes/tests/trapped_classes.py

205 lines
5.2 KiB
Python
Executable File

#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
Trapped State Machine Classes
-----------------------------
"""
from bacpypes.debugging import bacpypes_debugging, ModuleLogger
from bacpypes.comm import Client, Server
from .state_machine import State, StateMachine
# some debugging
_debug = 0
_log = ModuleLogger(globals())
@bacpypes_debugging
class Trapper(object):
"""
This class provides a set of utility functions that keeps the
latest copy of the pdu parameter in the before_send(), after_send(),
before_receive(), after_receive() and unexpected_receive() calls.
"""
def __init__(self, *args, **kwargs):
if _debug: Trapper._debug("__init__ %r %r", args, kwargs)
super(Trapper, self).__init__(*args, **kwargs)
# reset to initialize
self.reset()
def reset(self):
if _debug: Trapper._debug("reset")
# flush the copies
self.before_send_pdu = None
self.after_send_pdu = None
self.before_receive_pdu = None
self.after_receive_pdu = None
self.unexpected_receive_pdu = None
# continue
super(Trapper, self).reset()
def before_send(self, pdu):
"""Called before each PDU about to be sent."""
if _debug: Trapper._debug("before_send %r", pdu)
# keep a copy
self.before_send_pdu = pdu
# continue
super(Trapper, self).before_send(pdu)
def after_send(self, pdu):
"""Called after each PDU sent."""
if _debug: Trapper._debug("after_send %r", pdu)
# keep a copy
self.after_send_pdu = pdu
# continue
super(Trapper, self).after_send(pdu)
def before_receive(self, pdu):
"""Called with each PDU received before matching."""
if _debug: Trapper._debug("before_receive %r", pdu)
# keep a copy
self.before_receive_pdu = pdu
# continue
super(Trapper, self).before_receive(pdu)
def after_receive(self, pdu):
"""Called with PDU received after match."""
if _debug: Trapper._debug("after_receive %r", pdu)
# keep a copy
self.after_receive_pdu = pdu
# continue
super(Trapper, self).after_receive(pdu)
def unexpected_receive(self, pdu):
"""Called with PDU that did not match. Unless this is trapped by the
state, the default behaviour is to fail."""
if _debug: Trapper._debug("unexpected_receive %r", pdu)
# keep a copy
self.unexpected_receive_pdu = pdu
# continue
super(Trapper, self).unexpected_receive(pdu)
@bacpypes_debugging
class TrappedState(Trapper, State):
"""
This class is a simple wrapper around the State class that keeps the
latest copy of the pdu parameter in the before_send(), after_send(),
before_receive(), after_receive() and unexpected_receive() calls.
"""
pass
@bacpypes_debugging
class TrappedStateMachine(Trapper, StateMachine):
"""
This class is a simple wrapper around the StateMachine class that keeps the
latest copy of the pdu parameter in the before_send(), after_send(),
before_receive(), after_receive() and unexpected_receive() calls.
It also provides a send() function, so when the machine runs it doesn't
throw an exception.
"""
def send(self, pdu):
"""Called to send a PDU.
"""
if _debug: TrappedStateMachine._debug("send %r", pdu)
# keep a copy
self.sent = pdu
def match_pdu(self, pdu, transition_pdu):
"""Very strong match condition."""
if _debug: TrappedStateMachine._debug("match_pdu %r %r", pdu, transition_pdu)
# must be identical objects
return pdu is transition_pdu
@bacpypes_debugging
class TrappedClient(Client):
"""
TrappedClient
~~~~~~~~~~~~~
An instance of this class sits at the top of a stack.
"""
def __init__(self):
if _debug: TrappedClient._debug("__init__")
Client.__init__(self)
# clear out some references
self.request_sent = None
self.confirmation_received = None
def request(self, pdu):
if _debug: TrappedClient._debug("request %r", pdu)
# a reference for checking
self.request_sent = pdu
# continue with regular processing
Client.request(self, pdu)
def confirmation(self, pdu):
if _debug: TrappedClient._debug("confirmation %r", pdu)
# a reference for checking
self.confirmation_received = pdu
@bacpypes_debugging
class TrappedServer(Server):
"""
TrappedServer
~~~~~~~~~~~~~
An instance of this class sits at the bottom of a stack.
"""
def __init__(self):
if _debug: TrappedServer._debug("__init__")
Server.__init__(self)
# clear out some references
self.indication_received = None
self.response_sent = None
def indication(self, pdu):
if _debug: TrappedServer._debug("indication %r", pdu)
# a reference for checking
self.indication_received = pdu
def response(self, pdu):
if _debug: TrappedServer._debug("response %r", pdu)
# a reference for checking
self.response_sent = pdu
# continue with processing
Server.response(self, pdu)