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https://github.com/robertkrimen/otto
synced 2025-10-12 20:27:30 +08:00

* Context setup is now done via _newContext. * _newContext is a function that resides in inline.go. _newContext is very flat, resulting in almost no function calls (a 180 from the earlier status quo). * inline.go is a Go source file that is built by Perl (via inline). * Lots of crufty functions removed (along with all of their TODO & FIXME). * In addition, before, the underlying value of _object.value was a pointer to something. This made for extra work, since the type of _object.value is interface{}, which is already something of a pointer. Now, the underlying value of _object.value in Function, Date, RegExp, ..., is a struct value. * type_function.go was streamlined, removing superfluous struct fields and methods. * There is now less "digging" to get to the actual value of a function, which is important when makings lots of calls. Before (without inline): PASS BenchmarkNew 2000 1067871 ns/op ok github.com/robertkrimen/otto 3.336s PASS BenchmarkNew 2000 1077644 ns/op ok github.com/robertkrimen/otto 3.367s After (with inline): PASS BenchmarkNew 10000 364418 ns/op ok github.com/robertkrimen/otto 4.616s PASS BenchmarkNew 10000 307241 ns/op ok github.com/robertkrimen/otto 4.051s This (partially) fixes #22
52 lines
1.0 KiB
Go
52 lines
1.0 KiB
Go
package otto
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import (
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"fmt"
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"os"
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"strings"
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)
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func formatForConsole(argumentList []Value) string {
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output := []string{}
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for _, argument := range argumentList {
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output = append(output, fmt.Sprintf("%v", argument))
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}
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return strings.Join(output, " ")
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}
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func builtinConsole_log(call FunctionCall) Value {
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fmt.Fprintln(os.Stdout, formatForConsole(call.ArgumentList))
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return UndefinedValue()
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}
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func builtinConsole_error(call FunctionCall) Value {
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fmt.Fprintln(os.Stdout, formatForConsole(call.ArgumentList))
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return UndefinedValue()
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}
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// Nothing happens.
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func builtinConsole_dir(call FunctionCall) Value {
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return UndefinedValue()
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}
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func builtinConsole_time(call FunctionCall) Value {
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return UndefinedValue()
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}
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func builtinConsole_timeEnd(call FunctionCall) Value {
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return UndefinedValue()
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}
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func builtinConsole_trace(call FunctionCall) Value {
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return UndefinedValue()
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}
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func builtinConsole_assert(call FunctionCall) Value {
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return UndefinedValue()
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}
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func (runtime *_runtime) newConsole() *_object {
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return newConsoleObject(runtime)
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}
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