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mirror of https://github.com/robertkrimen/otto synced 2025-10-12 20:27:30 +08:00
otto/builtin_function.go
Robert Krimen 4ebf6416d0 Fix Uint32 Array/String indexing
Also, a bunch of toValue_* streamlining
And maybe a few miscellaneous tweaks
2013-06-22 15:49:22 +02:00

95 lines
2.6 KiB
Go

package otto
// Function
func builtinFunction(call FunctionCall) Value {
return toValue_object(builtinNewFunctionNative(call.runtime, call.ArgumentList))
}
func builtinNewFunction(self *_object, _ Value, argumentList []Value) Value {
return toValue_object(builtinNewFunctionNative(self.runtime, argumentList))
}
func builtinNewFunctionNative(runtime *_runtime, argumentList []Value) *_object {
parameterList := []string{}
bodySource := ""
argumentCount := len(argumentList)
if argumentCount > 0 {
bodySource = toString(argumentList[argumentCount-1])
argumentList = argumentList[0 : argumentCount-1]
for _, value := range argumentList {
parameterList = append(parameterList, toString(value))
}
}
parser := newParser()
parser.lexer.Source = bodySource
_programNode := parser.ParseAsFunction()
return runtime.newNodeFunction(_programNode.toFunction(parameterList), runtime.GlobalEnvironment)
}
func builtinFunction_toString(call FunctionCall) Value {
return toValue_string("[function]")
}
func builtinFunction_apply(call FunctionCall) Value {
if !call.This.isCallable() {
panic(newTypeError())
}
this := call.Argument(0)
if this.IsUndefined() {
// FIXME Not ECMA5
this = toValue_object(call.runtime.GlobalObject)
}
argumentList := call.Argument(1)
switch argumentList._valueType {
case valueUndefined, valueNull:
return call.thisObject().Call(this, []Value{})
case valueObject:
default:
panic(newTypeError())
}
arrayObject := argumentList._object()
thisObject := call.thisObject()
length := int64(toUint32(arrayObject.get("length")))
valueArray := make([]Value, length)
for index := int64(0); index < length; index++ {
valueArray[index] = arrayObject.get(arrayIndexToString(index))
}
return thisObject.Call(this, valueArray)
}
func builtinFunction_call(call FunctionCall) Value {
if !call.This.isCallable() {
panic(newTypeError())
}
thisObject := call.thisObject()
this := call.Argument(0)
if this.IsUndefined() {
// FIXME Not ECMA5
this = toValue_object(call.runtime.GlobalObject)
}
if len(call.ArgumentList) >= 1 {
return thisObject.Call(this, call.ArgumentList[1:])
}
return thisObject.Call(this, []Value{})
}
func builtinFunction_bind(call FunctionCall) Value {
target := call.This
if !target.isCallable() {
panic(newTypeError())
}
targetObject := target._object()
this := call.Argument(0)
argumentList := call.slice(1)
if this.IsUndefined() {
// FIXME Do this elsewhere?
this = toValue_object(call.runtime.GlobalObject)
}
return toValue_object(call.runtime.newBoundFunctionObject(targetObject, this, argumentList))
}