mirror of
https://github.com/robertkrimen/otto
synced 2025-10-12 20:27:30 +08:00
409 lines
11 KiB
Go
409 lines
11 KiB
Go
/*
|
||
Package otto is a JavaScript parser and interpreter written natively in Go.
|
||
|
||
http://godoc.org/github.com/robertkrimen/otto
|
||
|
||
// Create a new runtime
|
||
Otto := otto.New()
|
||
|
||
Otto.Run(`
|
||
abc = 2 + 2
|
||
console.log("The value of abc is " + abc)
|
||
// The value of abc is 4
|
||
`)
|
||
|
||
value, err := Otto.Get("abc")
|
||
{
|
||
// value is an int64 with a value of 4
|
||
value, _ := value.ToInteger()
|
||
}
|
||
|
||
Otto.Set("def", 11)
|
||
Otto.Run(`
|
||
console.log("The value of def is " + def)
|
||
// The value of def is 11
|
||
`)
|
||
|
||
Otto.Set("xyzzy", "Nothing happens.")
|
||
Otto.Run(`
|
||
console.log(xyzzy.length) // 16
|
||
`)
|
||
|
||
value, _ = Otto.Run("xyzzy.length")
|
||
{
|
||
// value is an int64 with a value of 16
|
||
value, _ := value.ToInteger()
|
||
}
|
||
|
||
value, err = Otto.Run("abcdefghijlmnopqrstuvwxyz.length")
|
||
if err != nil {
|
||
// err = ReferenceError: abcdefghijlmnopqrstuvwxyz is not defined
|
||
// If there is an error, then value.IsUndefined() is true
|
||
...
|
||
}
|
||
|
||
Embedding a Go function in JavaScript:
|
||
|
||
Otto.Set("sayHello", func(call otto.FunctionCall) otto.Value {
|
||
fmt.Printf("Hello, %s.\n", call.Argument(0).String())
|
||
return otto.UndefinedValue()
|
||
})
|
||
|
||
Otto.Set("twoPlus", func(call otto.FunctionCall) otto.Value {
|
||
right, _ := call.Argument(0).ToInteger()
|
||
result, _ := Otto.ToValue(2 + right)
|
||
return result
|
||
})
|
||
|
||
result, _ = Otto.Run(`
|
||
// First, say a greeting
|
||
sayHello("Xyzzy") // Hello, Xyzzy.
|
||
sayHello() // Hello, undefined
|
||
|
||
result = twoPlus(2.0) // 4
|
||
`)
|
||
|
||
You can run (Go) JavaScript from the commandline with: http://github.com/robertkrimen/otto/tree/master/otto
|
||
|
||
$ go get -v github.com/robertkrimen/otto/otto
|
||
|
||
Run JavaScript by entering some source on stdin or by giving otto a filename:
|
||
|
||
$ otto example.js
|
||
|
||
Optionally include the JavaScript utility-belt library, underscore, with this import:
|
||
|
||
import (
|
||
"github.com/robertkrimen/otto"
|
||
_ "github.com/robertkrimen/otto/underscore"
|
||
)
|
||
|
||
// Now every otto runtime will come loaded with underscore
|
||
|
||
For more information: http://github.com/robertkrimen/otto/tree/master/underscore
|
||
|
||
Caveat Emptor
|
||
|
||
* For now, otto is a hybrid ECMA3/ECMA5 interpreter. Parts of the specification are still works in progress.
|
||
* For example, "use strict" will parse, but does nothing.
|
||
* Error reporting needs to be improved.
|
||
* Does not support the (?!) or (?=) regular expression syntax (because Go does not)
|
||
* JavaScript considers a vertical tab (\000B <VT>) to be part of the whitespace class (\s), while RE2 does not.
|
||
* Really, error reporting could use some improvement.
|
||
|
||
Regular Expression Syntax
|
||
|
||
Go translates JavaScript-style regular expressions into something that is "regexp" package compatible.
|
||
|
||
Unfortunately, JavaScript has positive lookahead, negative lookahead, and backreferencing,
|
||
all of which are not supported by Go's RE2-like engine: https://code.google.com/p/re2/wiki/Syntax
|
||
|
||
A brief discussion of these limitations: "Regexp (?!re)" https://groups.google.com/forum/?fromgroups=#%21topic/golang-nuts/7qgSDWPIh_E
|
||
|
||
More information about RE2: https://code.google.com/p/re2/
|
||
|
||
JavaScript considers a vertical tab (\000B <VT>) to be part of the whitespace class (\s), while RE2 does not.
|
||
|
||
*/
|
||
package otto
|
||
|
||
import (
|
||
"fmt"
|
||
"github.com/robertkrimen/otto/registry"
|
||
"strings"
|
||
)
|
||
|
||
// Otto is the representation of the JavaScript runtime. Each instance of Otto has a self-contained namespace.
|
||
type Otto struct {
|
||
runtime *_runtime
|
||
}
|
||
|
||
// New will allocate a new JavaScript runtime
|
||
func New() *Otto {
|
||
self := &Otto{
|
||
runtime: newContext(),
|
||
}
|
||
self.runtime.Otto = self
|
||
self.Set("console", self.runtime.newConsole())
|
||
|
||
registry.Apply(func(entry registry.Entry) {
|
||
self.Run(entry.Source())
|
||
})
|
||
|
||
return self
|
||
}
|
||
|
||
func (otto *Otto) clone() *Otto {
|
||
self := &Otto{
|
||
runtime: otto.runtime.clone(),
|
||
}
|
||
self.runtime.Otto = self
|
||
return self
|
||
}
|
||
|
||
// Run will allocate a new JavaScript runtime, run the given source
|
||
// on the allocated runtime, and return the runtime, resulting value, and
|
||
// error (if any).
|
||
func Run(source string) (*Otto, Value, error) {
|
||
otto := New()
|
||
value, err := otto.Run(source)
|
||
return otto, value, err
|
||
}
|
||
|
||
// Run will run the given source (parsing it first), returning the resulting value and error (if any)
|
||
//
|
||
// If the runtime is unable to parse source, then this function will return undefined and the parse error (nothing
|
||
// will be evaluated in this case).
|
||
func (self Otto) Run(source string) (Value, error) {
|
||
return self.runtime.runSafe(source)
|
||
}
|
||
|
||
// Get the value of the top-level binding of the given name.
|
||
//
|
||
// If there is an error (like the binding does not exist), then the value
|
||
// will be undefined.
|
||
func (self Otto) Get(name string) (Value, error) {
|
||
value := UndefinedValue()
|
||
err := catchPanic(func() {
|
||
value = self.getValue(name)
|
||
})
|
||
return value, err
|
||
}
|
||
|
||
func (self Otto) getValue(name string) Value {
|
||
return self.runtime.GlobalEnvironment.GetValue(name, false)
|
||
}
|
||
|
||
// Set the top-level binding of the given name to the given value.
|
||
//
|
||
// Set will automatically apply ToValue to the given value in order
|
||
// to convert it to a JavaScript value (type Value).
|
||
//
|
||
// If there is an error (like the binding is read-only, or the ToValue conversion
|
||
// fails), then an error is returned.
|
||
//
|
||
// If the top-level binding does not exist, it will be created.
|
||
func (self Otto) Set(name string, value interface{}) error {
|
||
{
|
||
value, err := self.ToValue(value)
|
||
if err != nil {
|
||
return err
|
||
}
|
||
err = catchPanic(func() {
|
||
self.setValue(name, value)
|
||
})
|
||
return err
|
||
}
|
||
}
|
||
|
||
func (self Otto) setValue(name string, value Value) {
|
||
self.runtime.GlobalEnvironment.SetValue(name, value, false)
|
||
}
|
||
|
||
// Call the given JavaScript with a given this and arguments.
|
||
//
|
||
// WARNING: 2013-05-19: This function is rough, and is in beta.
|
||
//
|
||
// If this is nil, then some special handling takes place to determine the proper
|
||
// this value, falling back to a "standard" invocation if necessary (where this is
|
||
// undefined).
|
||
//
|
||
// If source begins with "new " (A lowercase new followed by a space), then
|
||
// Call will invoke the function constructor rather than performing a function call.
|
||
// In this case, the this argument has no effect.
|
||
//
|
||
// // value is a String object
|
||
// value, _ := Otto.Call("Object", nil, "Hello, World.")
|
||
//
|
||
// // Likewise...
|
||
// value, _ := Otto.Call("new Object", nil, "Hello, World.")
|
||
//
|
||
// // This will perform a concat on the given array and return the result
|
||
// // value is [ 1, 2, 3, undefined, 4, 5, 6, 7, "abc" ]
|
||
// value, _ := Otto.Call(`[ 1, 2, 3, undefined, 4 ].concat`, nil, 5, 6, 7, "abc")
|
||
//
|
||
func (self Otto) Call(source string, this interface{}, argumentList ...interface{}) (Value, error) {
|
||
|
||
thisValue := UndefinedValue()
|
||
|
||
new_ := false
|
||
switch {
|
||
case strings.HasPrefix(source, "new "):
|
||
source = source[4:]
|
||
new_ = true
|
||
}
|
||
|
||
if !new_ && this == nil {
|
||
value := UndefinedValue()
|
||
fallback := false
|
||
err := catchPanic(func() {
|
||
programNode := mustParse(source + "()")
|
||
if callNode, valid := programNode.Body[0].(*_callNode); valid {
|
||
value = self.runtime.evaluateCall(callNode, argumentList)
|
||
} else {
|
||
fallback = true
|
||
}
|
||
})
|
||
if !fallback && err == nil {
|
||
return value, nil
|
||
}
|
||
} else {
|
||
value, err := self.ToValue(this)
|
||
if err != nil {
|
||
return UndefinedValue(), err
|
||
}
|
||
thisValue = value
|
||
}
|
||
|
||
fnValue, err := self.Run(source)
|
||
if err != nil {
|
||
return UndefinedValue(), err
|
||
}
|
||
|
||
value := UndefinedValue()
|
||
if new_ {
|
||
value, err = fnValue.constructSafe(thisValue, argumentList...)
|
||
if err != nil {
|
||
return UndefinedValue(), err
|
||
}
|
||
} else {
|
||
value, err = fnValue.Call(thisValue, argumentList...)
|
||
if err != nil {
|
||
return UndefinedValue(), err
|
||
}
|
||
}
|
||
|
||
return value, nil
|
||
}
|
||
|
||
// Object will run the given source and return the result as an object.
|
||
//
|
||
// For example, accessing an existing object:
|
||
//
|
||
// object, _ := Otto.Object(`Number`)
|
||
//
|
||
// Or, creating a new object:
|
||
//
|
||
// object, _ := Otto.Object(`({ xyzzy: "Nothing happens." })`)
|
||
//
|
||
// Or, creating and assigning an object:
|
||
//
|
||
// object, _ := Otto.Object(`xyzzy = {}`)
|
||
// object.Set("volume", 11)
|
||
//
|
||
// If there is an error (like the source does not result in an object), then
|
||
// nil and an error is returned.
|
||
func (self Otto) Object(source string) (*Object, error) {
|
||
value, err := self.runtime.runSafe(source)
|
||
if err != nil {
|
||
return nil, err
|
||
}
|
||
if value.IsObject() {
|
||
return value.Object(), nil
|
||
}
|
||
return nil, fmt.Errorf("value is not an object")
|
||
}
|
||
|
||
// ToValue will convert an interface{} value to a value digestible by otto/JavaScript.
|
||
func (self Otto) ToValue(value interface{}) (Value, error) {
|
||
return self.runtime.ToValue(value)
|
||
}
|
||
|
||
// Copy will create a copy/clone of the runtime.
|
||
//
|
||
// Copy is useful for saving some processing time when creating many similar
|
||
// runtimes.
|
||
//
|
||
// This implementation is alpha-ish, and works by introspecting every part of the runtime
|
||
// and reallocating and then relinking everything back together. Please report if you
|
||
// notice any inadvertent sharing of data between copies.
|
||
func (self *Otto) Copy() *Otto {
|
||
return &Otto{
|
||
runtime: self.runtime.clone(),
|
||
}
|
||
}
|
||
|
||
// Object{}
|
||
|
||
// Object is the representation of a JavaScript object.
|
||
type Object struct {
|
||
object *_object
|
||
value Value
|
||
}
|
||
|
||
func _newObject(object *_object, value Value) *Object {
|
||
// value MUST contain object!
|
||
return &Object{
|
||
object: object,
|
||
value: value,
|
||
}
|
||
}
|
||
|
||
// Call the method specified by the given name, using self as the this value.
|
||
// It is essentially equivalent to:
|
||
//
|
||
// var method, _ := self.Get(name)
|
||
// method.Call(self, argumentList...)
|
||
//
|
||
// An undefined value and an error will result if:
|
||
//
|
||
// 1. There is an error during conversion of the argument list
|
||
// 2. The property is not actually a function
|
||
// 3. An (uncaught) exception is thrown
|
||
//
|
||
func (self Object) Call(name string, argumentList ...interface{}) (Value, error) {
|
||
function, err := self.Get(name)
|
||
if err != nil {
|
||
return UndefinedValue(), err
|
||
}
|
||
return function.Call(self.Value(), argumentList...)
|
||
}
|
||
|
||
// Value will return self as a value.
|
||
func (self Object) Value() Value {
|
||
return self.value
|
||
}
|
||
|
||
// Get the value of the property with the given name.
|
||
func (self Object) Get(name string) (Value, error) {
|
||
value := UndefinedValue()
|
||
err := catchPanic(func() {
|
||
value = self.object.get(name)
|
||
})
|
||
return value, err
|
||
}
|
||
|
||
// Set the property of the given name to the given value.
|
||
//
|
||
// An error will result if the setting the property triggers an exception (i.e. read-only),
|
||
// or there is an error during conversion of the given value.
|
||
func (self Object) Set(name string, value interface{}) error {
|
||
{
|
||
value, err := self.object.runtime.ToValue(value)
|
||
if err != nil {
|
||
return err
|
||
}
|
||
err = catchPanic(func() {
|
||
self.object.put(name, value, true)
|
||
})
|
||
return err
|
||
}
|
||
}
|
||
|
||
// Class will return the class string of the object.
|
||
//
|
||
// The return value will (generally) be one of:
|
||
//
|
||
// Object
|
||
// Function
|
||
// Array
|
||
// String
|
||
// Number
|
||
// Boolean
|
||
// Date
|
||
// RegExp
|
||
//
|
||
func (self Object) Class() string {
|
||
return self.object.class
|
||
}
|