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mirror of https://github.com/robertkrimen/otto synced 2025-10-19 19:55:30 +08:00
otto/runtime.go
Steven Hartland c25bb49761 Automatic numeric parameter conversion
Javascript uses int64 (literals) and float64 (default) representations for numbers so to allow easy use of go funcs apply automatic conversion for function parameters where it is safe to do so.
2015-02-12 15:48:45 +00:00

394 lines
11 KiB
Go

package otto
import (
"errors"
"reflect"
"sync"
"github.com/robertkrimen/otto/ast"
"github.com/robertkrimen/otto/parser"
)
type _global struct {
Object *_object // Object( ... ), new Object( ... ) - 1 (length)
Function *_object // Function( ... ), new Function( ... ) - 1
Array *_object // Array( ... ), new Array( ... ) - 1
String *_object // String( ... ), new String( ... ) - 1
Boolean *_object // Boolean( ... ), new Boolean( ... ) - 1
Number *_object // Number( ... ), new Number( ... ) - 1
Math *_object
Date *_object // Date( ... ), new Date( ... ) - 7
RegExp *_object // RegExp( ... ), new RegExp( ... ) - 2
Error *_object // Error( ... ), new Error( ... ) - 1
EvalError *_object
TypeError *_object
RangeError *_object
ReferenceError *_object
SyntaxError *_object
URIError *_object
JSON *_object
ObjectPrototype *_object // Object.prototype
FunctionPrototype *_object // Function.prototype
ArrayPrototype *_object // Array.prototype
StringPrototype *_object // String.prototype
BooleanPrototype *_object // Boolean.prototype
NumberPrototype *_object // Number.prototype
DatePrototype *_object // Date.prototype
RegExpPrototype *_object // RegExp.prototype
ErrorPrototype *_object // Error.prototype
EvalErrorPrototype *_object
TypeErrorPrototype *_object
RangeErrorPrototype *_object
ReferenceErrorPrototype *_object
SyntaxErrorPrototype *_object
URIErrorPrototype *_object
}
type _runtime struct {
global _global
globalObject *_object
globalStash *_objectStash
scope *_scope
otto *Otto
eval *_object // The builtin eval, for determine indirect versus direct invocation
labels []string // FIXME
lck sync.Mutex
}
func (self *_runtime) enterScope(scope *_scope) {
scope.outer = self.scope
self.scope = scope
}
func (self *_runtime) leaveScope() {
self.scope = self.scope.outer
}
// FIXME This is used in two places (cloning)
func (self *_runtime) enterGlobalScope() {
self.enterScope(newScope(self.globalStash, self.globalStash, self.globalObject))
}
func (self *_runtime) enterFunctionScope(outer _stash, this Value) *_fnStash {
if outer == nil {
outer = self.globalStash
}
stash := self.newFunctionStash(outer)
var thisObject *_object
switch this.kind {
case valueUndefined, valueNull:
thisObject = self.globalObject
default:
thisObject = self.toObject(this)
}
self.enterScope(newScope(stash, stash, thisObject))
return stash
}
func (self *_runtime) putValue(reference _reference, value Value) {
name := reference.putValue(value)
if name != "" {
// Why? -- If reference.base == nil
// strict = false
self.globalObject.defineProperty(name, value, 0111, false)
}
}
func (self *_runtime) tryCatchEvaluate(inner func() Value) (tryValue Value, exception bool) {
// resultValue = The value of the block (e.g. the last statement)
// throw = Something was thrown
// throwValue = The value of what was thrown
// other = Something that changes flow (return, break, continue) that is not a throw
// Otherwise, some sort of unknown panic happened, we'll just propagate it
defer func() {
if caught := recover(); caught != nil {
if exception, ok := caught.(*_exception); ok {
caught = exception.eject()
}
switch caught := caught.(type) {
case _error:
exception = true
tryValue = toValue_object(self.newError(caught.name, caught.messageValue()))
case Value:
exception = true
tryValue = caught
default:
panic(caught)
}
}
}()
tryValue = inner()
return
}
// toObject
func (self *_runtime) toObject(value Value) *_object {
switch value.kind {
case valueEmpty, valueUndefined, valueNull:
panic(self.panicTypeError())
case valueBoolean:
return self.newBoolean(value)
case valueString:
return self.newString(value)
case valueNumber:
return self.newNumber(value)
case valueObject:
return value._object()
}
panic(self.panicTypeError())
}
func (self *_runtime) objectCoerce(value Value) (*_object, error) {
switch value.kind {
case valueUndefined:
return nil, errors.New("undefined")
case valueNull:
return nil, errors.New("null")
case valueBoolean:
return self.newBoolean(value), nil
case valueString:
return self.newString(value), nil
case valueNumber:
return self.newNumber(value), nil
case valueObject:
return value._object(), nil
}
panic(self.panicTypeError())
}
func checkObjectCoercible(rt *_runtime, value Value) {
isObject, mustCoerce := testObjectCoercible(value)
if !isObject && !mustCoerce {
panic(rt.panicTypeError())
}
}
// testObjectCoercible
func testObjectCoercible(value Value) (isObject bool, mustCoerce bool) {
switch value.kind {
case valueReference, valueEmpty, valueNull, valueUndefined:
return false, false
case valueNumber, valueString, valueBoolean:
isObject = false
mustCoerce = true
case valueObject:
isObject = true
mustCoerce = false
}
return
}
func (self *_runtime) safeToValue(value interface{}) (Value, error) {
result := Value{}
err := catchPanic(func() {
result = self.toValue(value)
})
return result, err
}
// safeNumericConvert converts numeric parameter val from js to the type that the function fn expects if its safe to do so.
// This allows literals (int64) and the general js numeric form (float64) to be passed as parameters to go functions easily.
func safeNumericConvert(fn reflect.Type, i int, val interface{}) reflect.Value {
switch val.(type) {
default:
// Not a supported conversion
return reflect.ValueOf(val)
case float64, int64:
// What type is the func expecting?
var ptype reflect.Type
switch {
case fn.IsVariadic() && fn.NumIn() <= i+1:
// This argument is variadic so use the variadics element type.
ptype = fn.In(fn.NumIn() - 1).Elem()
case fn.NumIn() > i:
ptype = fn.In(i)
}
if f64, ok := val.(float64); ok {
switch ptype.Kind() {
case reflect.Float64:
return reflect.ValueOf(val)
case reflect.Float32:
if reflect.Zero(ptype).OverflowFloat(f64) {
// Not safe to convert
return reflect.ValueOf(val)
}
return reflect.ValueOf(val).Convert(ptype)
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64, reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
i64 := int64(f64)
if float64(i64) != f64 {
// Not safe to convert
return reflect.ValueOf(val)
}
// The float represents an integer
val = i64
default:
// Not a supported conversion
return reflect.ValueOf(val)
}
}
i64 := val.(int64)
switch ptype.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32:
if !reflect.Zero(ptype).OverflowInt(i64) {
return reflect.ValueOf(val).Convert(ptype)
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
if i64 > 0 && !reflect.Zero(ptype).OverflowUint(uint64(i64)) {
return reflect.ValueOf(val).Convert(ptype)
}
}
}
// Not a supported conversion
return reflect.ValueOf(val)
}
func (self *_runtime) toValue(value interface{}) Value {
switch value := value.(type) {
case Value:
return value
case func(FunctionCall) Value:
return toValue_object(self.newNativeFunction("", value))
case _nativeFunction:
return toValue_object(self.newNativeFunction("", value))
case Object, *Object, _object, *_object:
// Nothing happens.
// FIXME We should really figure out what can come here.
// This catch-all is ugly.
default:
{
value := reflect.ValueOf(value)
switch value.Kind() {
case reflect.Ptr:
switch reflect.Indirect(value).Kind() {
case reflect.Struct:
return toValue_object(self.newGoStructObject(value))
case reflect.Array:
return toValue_object(self.newGoArray(value))
}
case reflect.Func:
// TODO Maybe cache this?
return toValue_object(self.newNativeFunction("", func(call FunctionCall) Value {
in := make([]reflect.Value, len(call.ArgumentList))
t := value.Type()
for i, value := range call.ArgumentList {
in[i] = safeNumericConvert(t, i, value.export())
}
out := value.Call(in)
if len(out) == 1 {
return self.toValue(out[0].Interface())
} else if len(out) == 0 {
return Value{}
}
panic(call.runtime.panicTypeError())
}))
case reflect.Struct:
return toValue_object(self.newGoStructObject(value))
case reflect.Map:
return toValue_object(self.newGoMapObject(value))
case reflect.Slice:
return toValue_object(self.newGoSlice(value))
case reflect.Array:
return toValue_object(self.newGoArray(value))
}
}
}
return toValue(value)
}
func (runtime *_runtime) newGoSlice(value reflect.Value) *_object {
self := runtime.newGoSliceObject(value)
self.prototype = runtime.global.ArrayPrototype
return self
}
func (runtime *_runtime) newGoArray(value reflect.Value) *_object {
self := runtime.newGoArrayObject(value)
self.prototype = runtime.global.ArrayPrototype
return self
}
func (runtime *_runtime) parse(filename string, src interface{}) (*ast.Program, error) {
return parser.ParseFile(nil, filename, src, 0)
}
func (runtime *_runtime) cmpl_parse(filename string, src interface{}) (*_nodeProgram, error) {
program, err := parser.ParseFile(nil, filename, src, 0)
if err != nil {
return nil, err
}
return cmpl_parse(program), nil
}
func (self *_runtime) parseSource(src interface{}) (*_nodeProgram, *ast.Program, error) {
switch src := src.(type) {
case *ast.Program:
return nil, src, nil
case *Script:
return src.program, nil, nil
}
program, err := self.parse("", src)
return nil, program, err
}
func (self *_runtime) cmpl_run(src interface{}) (Value, error) {
result := Value{}
cmpl_program, program, err := self.parseSource(src)
if err != nil {
return result, err
}
if cmpl_program == nil {
cmpl_program = cmpl_parse(program)
}
err = catchPanic(func() {
result = self.cmpl_evaluate_nodeProgram(cmpl_program, false)
})
switch result.kind {
case valueEmpty:
result = Value{}
case valueReference:
result = result.resolve()
}
return result, err
}
func (self *_runtime) parseThrow(err error) {
if err == nil {
return
}
switch err := err.(type) {
case parser.ErrorList:
{
err := err[0]
if err.Message == "Invalid left-hand side in assignment" {
panic(self.panicReferenceError(err.Message))
}
panic(self.panicSyntaxError(err.Message))
}
}
panic(self.panicSyntaxError(err.Error()))
}
func (self *_runtime) parseOrThrow(source string) *ast.Program {
program, err := self.parse("", source)
self.parseThrow(err) // Will panic/throw appropriately
return program
}
func (self *_runtime) cmpl_parseOrThrow(source string) *_nodeProgram {
program, err := self.cmpl_parse("", source)
self.parseThrow(err) // Will panic/throw appropriately
return program
}