mirror of
https://github.com/robertkrimen/otto
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* Context setup is now done via _newContext.
* _newContext is a function that resides in inline.go. _newContext is very flat,
resulting in almost no function calls (a 180 from the earlier status quo).
* inline.go is a Go source file that is built by Perl (via inline).
* Lots of crufty functions removed (along with all of their TODO & FIXME).
* In addition, before, the underlying value of _object.value was a pointer to
something. This made for extra work, since the type of _object.value is interface{},
which is already something of a pointer. Now, the underlying value of _object.value
in Function, Date, RegExp, ..., is a struct value.
* type_function.go was streamlined, removing superfluous struct fields and methods.
* There is now less "digging" to get to the actual value of a function, which is important
when makings lots of calls.
Before (without inline):
PASS
BenchmarkNew 2000 1067871 ns/op
ok github.com/robertkrimen/otto 3.336s
PASS
BenchmarkNew 2000 1077644 ns/op
ok github.com/robertkrimen/otto 3.367s
After (with inline):
PASS
BenchmarkNew 10000 364418 ns/op
ok github.com/robertkrimen/otto 4.616s
PASS
BenchmarkNew 10000 307241 ns/op
ok github.com/robertkrimen/otto 4.051s
This (partially) fixes #22
95 lines
2.5 KiB
Go
95 lines
2.5 KiB
Go
package otto
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// Function
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func builtinFunction(call FunctionCall) Value {
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return toValue(builtinNewFunctionNative(call.runtime, call.ArgumentList))
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}
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func builtinNewFunction(self *_object, _ Value, argumentList []Value) Value {
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return toValue(builtinNewFunctionNative(self.runtime, argumentList))
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}
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func builtinNewFunctionNative(runtime *_runtime, argumentList []Value) *_object {
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parameterList := []string{}
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bodySource := ""
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argumentCount := len(argumentList)
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if argumentCount > 0 {
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bodySource = toString(argumentList[argumentCount-1])
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argumentList = argumentList[0 : argumentCount-1]
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for _, value := range argumentList {
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parameterList = append(parameterList, toString(value))
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}
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}
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parser := newParser()
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parser.lexer.Source = bodySource
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_programNode := parser.ParseAsFunction()
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return runtime.newNodeFunction(_programNode.toFunction(parameterList), runtime.GlobalEnvironment)
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}
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func builtinFunction_toString(call FunctionCall) Value {
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return toValue("[function]")
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}
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func builtinFunction_apply(call FunctionCall) Value {
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if !call.This.isCallable() {
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panic(newTypeError())
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}
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this := call.Argument(0)
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if this.IsUndefined() {
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// FIXME Not ECMA5
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this = toValue(call.runtime.GlobalObject)
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}
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argumentList := call.Argument(1)
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switch argumentList._valueType {
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case valueUndefined, valueNull:
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return call.thisObject().Call(this, []Value{})
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case valueObject:
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default:
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panic(newTypeError())
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}
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arrayObject := argumentList._object()
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thisObject := call.thisObject()
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length := uint(toUint32(arrayObject.get("length")))
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valueArray := make([]Value, length)
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for index := uint(0); index < length; index++ {
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valueArray[index] = arrayObject.get(arrayIndexToString(index))
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}
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return thisObject.Call(this, valueArray)
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}
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func builtinFunction_call(call FunctionCall) Value {
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if !call.This.isCallable() {
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panic(newTypeError())
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}
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thisObject := call.thisObject()
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this := call.Argument(0)
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if this.IsUndefined() {
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// FIXME Not ECMA5
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this = toValue(call.runtime.GlobalObject)
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}
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if len(call.ArgumentList) >= 1 {
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return thisObject.Call(this, call.ArgumentList[1:])
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}
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return thisObject.Call(this, []Value{})
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}
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func builtinFunction_bind(call FunctionCall) Value {
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target := call.This
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if !target.isCallable() {
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panic(newTypeError())
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}
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targetObject := target._object()
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this := call.Argument(0)
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argumentList := call.slice(1)
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if this.IsUndefined() {
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// FIXME Do this elsewhere?
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this = toValue(call.runtime.GlobalObject)
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}
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return toValue(call.runtime.newBoundFunctionObject(targetObject, this, argumentList))
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}
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